AWESOME Sink

The Anti-Waste Effort for Stress-Testing of Materials on Exoplanets (AWESOME) Sink is a special building that breaks down items (not fluids/gasses) into points based on their complexity or rarity.

The AWESOME Sink serves two important purposes:

  • Creating FICSIT Coupons for use in the AWESOME Shop
  • Destroying excess materials

Unlocking and Building the AWESOME Sink

The AWESOME Sink requires the “Resource Sink Bonus Program” Milestone (Tier 2). Once researched, you an find the building in the “Special” tab.

The Milestone to unlock the AWESOME Sink

You can build as many AWESOME Sinks as you need. Each sink contributes to the same point total; wherever you build sinks, they will all open the same shared UI for printing coupons.

Earning FICSIT Coupons

Every item fed into the AWESOME Sink’s Conveyor Belt input is destroyed and converted into points. These points eventually earn you FICSIT Coupons. The cost for each coupon increases as you earn more, so it will become more difficult to earn coupons as you progress.

Coupons are spent on unlocking mostly cosmetic items in the AWESOME Shop. The shop also includes one-time purchases of materials, but I would not suggest buying these as each coupon becomes more and more difficult to earn as you earn more.

The AWESOME Sink UI showing coupons earned and points per minute

Each item has a specific value measured in points based on its complexity or rarity. For example, Caterium Ore will earn seven (7) points each while Caterium Ingots will earn forty-two (42) points each as the latter has an increased complexity (mined vs. mined & smelted). Common Iron Ingots will earn one (1) points each compared to the rarer Caterium Ore earning seven (7) points each despite having the same complexity (mined).

For a full list of Materials and their associated point value, see the Value Table.

Alien DNA Capsules

Alien DNA Capsules can also be fed into the AWESOME Sink like any other item, but they have there own separate point counter for earning FICSIT Coupons.

Progress toward Coupons for Standard Points and DNA Points

Similar to normal points, earning coupons will start quickly, but will ramp up in required points with each earned coupon.

Items That Cannot be Sinked

  • Uranium Waste and items that use it as a crafting material
  • Consumables and Food (Except Medicinal Inhalers)
  • Creature Remains and Proteins
  • Limited Special Items (Power Slugs, Power Shards, Hard Drives, Alien Items)
  • Cosmetics like Statues, Cups, and the Boom Box
  • Special FICSMAS Advent Calendar Items (Superposition Oscillator, Quantum Computer)
  • SAM Ore (likely will be changed in the 1.0 release)

Marv’s Tips

I had a “dump” Storage Container near my main base that connected directly to an AWESOME Sink with my current fastest Conveyor Belt. This gave me a place to easily dispose of any materials that were backing up systems or filling up my inventory.

Concrete is a good option for the very early game if you are looking to earn your first few coupons. It is only two steps (mining and constructing), and you will not need a ton of it early on.

Once I unlocked Caterium Ore in my first playthrough, I had an excess of Quickwire. It has a lot of uses later once you start making lots of computers, but before then it is worth sinking any excess as they are worth quite a lot of points and relatively simple to make.

If you have an excess of any item that is just backing up on the belts, it might be worth sending them to an AWESOME Sink until you have use for them; once you do need the item, you can always remove the sink. The only real downside to this is the increase in Power usage, but you might get a few extra coupons out of it. Especially helpful if you find yourself, like I do, spending hours fixing some inefficiency somewhere without finishing the processing line for some newly mined material.

I personally struggled on my first playthrough to get a perfect item usage ratio for Aluminum Scrap at my Aluminum Ingot smeltery. The scrap was backing up the system and causing it to stop working completely. I ended up using a Smart Splitter set to “Overflow” to get rid of the excess scrap into an AWESOME Sink. If you are ever struggling to get the ratios perfect for a factory, remember you can just sink the overflow.

Point Values

Below is a list of materials and their associated value when destroyed in the AWESOME Sink:

Material Value
Iron Ore, FICSIT Coupon*, All FICSMAS items 1
Iron Ingot, Limestone, Screw 2
Copper Ore, Coal, Leaves 3
Iron Rod 4
Copper Ingot, Iron Plate, Wire 6
Caterium Ore 7
Bauxite, Steel Ingot, Iron Rebar 8
Flower Petals, Mycelia, Color Cartridge 10
Sulfur 11
Biomass, Concrete, Polymer Resin 12
Black Powder 14
Raw Quartz 15
Quickwire 17
Silica, Petroleum Coke 20
Cable, Copper Sheet, Steel Pipe 24
Rifle Ammo 25
Aluminum Scrap 27
Compacted Coal 28
Wood 30
Uranium 35
Caterium Ingot 42
Solid Biofuel 48
Quartz Crystal 50
Smokeless Powder 58
Rubber, Empty Canister, Portable Miner 60
Steel Beam 64
Copper Powder 72
Plastic 75
Reinforced Iron Plate, Turbo Rifle Ammo 120
Medicinal Inhaler 125
Packaged Water 130
Aluminum Ingot 131
Fabric, Rotor 140
Encased Uranium Cell 147
Packaged Sulfuric Acid, Nobelisk 152
Packaged Alumina Solution 160
Packaged Oil, Packaged Heavy Oil Residue 180
Stun Rebar 186
Empty Fluid Tank 225
Stator 240
Alclad Aluminum Sheet 266
Packaged Fuel 270
Packaged Nitrogen Gas 312
Beacon 320
Shatter Rebar 332
Explosive Rebar 360
Packaged Liquid Biofuel 370
Aluminum Casing 393
Modular Frame 408
Packaged Nitric Acid 412
Battery 465
Smart Plating 520
Gas Nobelisk 544
Packaged Turbofuel 570
Parachute 608
Encased Industrial Beam 632
Circuit Board 696
Gas Filter 830
Homing Rifle Ammo 855
AI Limiter 920
Alien DNA Capsule 1000
Versatile Framework 1176
Cluster Nobelisk 1376
Object Scanner 1400
Automated Wiring 1440
Motor 1520
Pulse Nobelisk 1533
Factory Cart 1552
Xeno-Zapper 1880
Rebar Gun 1968
Electromagnetic Control Rod 2560
Iodine Infused Filter 2718
Chainsaw 2760
Heat Sink 2804
Crystal Oscillator 3072
High-Speed Connector 3776
Blade Runners 4088
Zipline 5284
Nobelisk Detonator 6480
Rifle 9480
Modular Engine 9960
Heavy Modular Frame 11520
Cooling System 12006
Magnetic Field Generator 15650
Computer 17260
Xeno-Basher 18800
Radio Control Unit, Nuke Nobelisk 19600
Jetpack 35580
Uranium Fuel Rod 44092
Hazmat Suit 54100
Gas Mask 55000
Fused Modular Frame 62840
Adaptive Control Unit 86120
Supercomputer 99576
Plutonium Fuel Rod 153184
Turbo Motor 242720
Pressure Conversion Cube 257312
Hover Pack 413920
Nuclear Pasta 543424
Assembly Director System 543632
Thermal Propulsion Rocket 732956

*Your first FICSIT Coupon fed into the AWESOME Sink will unlock the Cyber Wagon and will give zero (0) points.

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